Built on a cache-aware streaming FastConformer encoder with causal convolutions and bounded-context attention:
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The ultimate goal, she says, is robots that are far more "graceful" than those of today. "Robots […] have this clunkiness and heaviness," she says, "which is so different from the way we move."
The debut game from a new studio formed by Just Cause creator Christofer Sundberg, Samson looks like a tighter, more narrative-led experience than Avalanche’s proudly ridiculous open-world series, but no less packed with over-the-top action. You play as the eponymous Samson McRay, a man down on his luck and seriously in debt in the punishing city of Tyndalston.